From the earliest year of 1980 to
this very day, videogames as an art form remained as one of the most debated
topic in the world, there is even a high chance that maybe some people are
debating it in this very minute, many art critics have joined and stated their
opinion of this seemingly never-ending debate, a highly regarded critic Roger
Ebert even once stated that “a videogame could never be art”, another stated
that “ a game is fun, it is obvious, why does it have to be more than fun?” , and I respectfully disagree with those
statements, because when you want to talk about art, you have to define it
first, art in the simplest definition is “ Work of creativity in the human mind”
by this definition we can definitely conclude that videogame are, in fact art, but
the many of the critics and gamers that have debated the topic for so long is, “Are
videogames high art?”, first, we have to establish the definition of high art,
the most popular definition is “ A work of creative mind that created a
long-lasting and emotional experience that said audience enjoyed” according to
that definition I can state that, videogames do have the factors high art such
as: beauty, story and most importantly interaction, with these factors videogames
have the right to be compared to other masterpieces in other medias of art.
Roger Ebert,one of the most respected critics in the world |
When discussing arts, one of the
most standpoints of art are visuals, usually people regarded a work of art in any
media by their beauty, well as we know the visuals is one of the first things
that people regard of an art form, how beautiful it is, how colorful it is,
people often regard the visuals first and in videogame it is not an exception,
as the wonders of technology went on and become more and more advanced, videogames
too are getting more stunning to look at, no matter which direction the game
took, realism, surrealism, fantasy, sci-fi, anything it will be guaranteed that
it would look astonishing, even beating centuries old paintings in visuals, one
of the greatest example of this is The Bioshock
Franchise , the game is set at an underwater city and a sky city, and the visuals are simply breathtaking, the visuals
somehow managed to immerse players in the beauty and the horror of the setting (this
is a horror game, mind you) making the world look realistically real, and made
even the greatest painter stand speechless, another great factor that videogame have is
the music, while anyone knows that music is a whole different media of art
altogether, the purpose of music and its function in videogames itself may vary,
we have heard of astonishing music before, we heard music that moved our hearts
and produce a single tear in our eye, but combine them with stunning visuals
and an immersive world? One must have the opinion that regards this as a high
art, music in videogames tell us what to feel, makes us tense, creates a spirit
of adventure for us and accompanies our journey in game that somehow also made
us wanting to never leave, one of the best example of this is The Elder Scrolls: Skyrim, this is also
one of the most regarded and praised videogames of all time, an adventure game
with a gigantic world for players to explore and experience, the music is
responsible to made the atmosphere of the world, creating an spirit for new and
exciting adventures, captivate the players in the world and made an even
emotional impact in the story. We all have heard of the power of music, and
videogames have used that advantage since a long time ago.
Yes, ladies and gentleman this is a game |
Story, people say that every art
form tells a story, whether it is deliberate, interesting or surreal, every art
tells a different story, the story is a core point in videogames and movies,
but what does made story so stand out in videogames that almost defeats movies?
Simple, limitation and immersion, for you see, What makes a world feel real is
the little things , the overheard conversations, the emails, the informative
brochures, while movies presents a plot, a character and a setting, it does not
present exploration, in videogames sure you are presented with a character and
story but the different is that, we can just abandon the main plot and explore
the world, with the visuals and music factors I have stated, it is easy that a
player can be immersed in the videogames world and discover more of the
delicate story and love the game more, yet another example of this is GTA 5 the
world’s size is gigantic, even considered too
big, this game supports exploration and with great visuals and music, the
world captivated many players and marked a great experience in their memories, another sign of high art, stories have a
meaning, a deep meaning, a double meaning, a great criticism, it depends on the
perception of the audience, in such games is not all about shooting, funs and
games, there are games that covered serious stories and criticism too, and even
teach you something about yourself, yes games are capable of making us a better
person, by sheer experience alone, there are too many games to list on this
example unfortunately.
One of the examples |
This is the sole factor that made
games are debatable in art form, the one that started it all, Interaction, the factor that made games
stood out beneath others, a lot of people say that interaction and choices is
what defined games, like I wrote before in the last paragraph, you can ignore
the plot and do what you want, but on another note, the choices that we made
throughout the game affect our experience too, for example is The
Walking Dead Game it is also one the most praised games of all time, there
are choices that are presented throughout the game, it basically defined the
game, our choices made the experience because in the made, we made the story,
we participated in the art, we interacted with the creators the greatest
artists, you see, want to communicate in the most popular media of the time,
they want to be heard. That's why Shakespeare wrote for the lice-ridden but
packed theatres of London, that's why Bertolt Brecht collaborated with Fritz
Lang to bring his theories to Hollywood, that's why Dickens and Dumas had their
novels serialised in magazines. Video games are now a language and language is
a tool of expression and change. A bit like art, yes?
Pictured: Choices |
By everything that I have
presented, I believe that videogames are great forms of art, and respectfully
compared to such masterpieces as the monalisa itself, maybe in this time the
people may not recognize it,but as time went on I believe they eventually will.
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